4E's Dragon, Dungeon, and Dark Sun

 

With today's release of D&D 4th Edition, Wizards has been updating their website in regards to D&D Insider, Dragon, and Dungeon. While there's nothing really new in the Insider section (save the utter lack of the project's health - nothing about the open beta, nothing about the lack of client applications for months, nothing about costs, etc.), we do have tables of content for their two magazines, and Dragon reveals Wizards promise of revisiting previous campaign worlds.

With today's release of D&D 4th Edition, Wizards has been updating their website in regards to D&D Insider, Dragon, and Dungeon. While there's nothing really new in the Insider section (save the utter lack of the project's health - nothing about the open beta, nothing about the lack of client applications for months, nothing about costs, etc.), we do have a tables of content for Dragon #364 and Dungeon #155, and Dragon reveals Wizards promise of revisiting previous campaign worlds.

The new Dragon contains, amongst other things:

  • Vor Kragal, the Lost City of Bael Turath: In the 4th Edition shared setting, and as detailed in the tiefling entry in the PHB, "hundreds of years ago, the leaders of the human empire of Bael Turath made pacts with devils ... those humans became the first tieflings ... Bael Turath came into conflict with Arkhosia, the ancient empire of the dragonborn".
  • Playing Warforged: Warforged, the mechanical warmachines from Eberron, are now part of the 4th Edition Monster Manual, and they're one of a MM creatures you can play as a PC. This article purports "new racial feats, rules for warforged components, and more."
  • A new column appears called Campaign Classics, whose first entry is "The Hazards of Dark Sun", where three of Athas beasties are detailed for 4th Edition play. Is this an indication of Dark Sun being a definitive campaign setting in the coming years? Merely a concession that most folks who'd pay for D&D Insider probably have shelves of ancient material? Will all of 2E's settings be struggling for this column's space?

There's nothing too atypical in the new Dungeon, save for Eberron and Forgotten Realms guides for playing Keep on the Shadowfell. I worry this may be starting a bad precedent: if Dark Sun arrives three years from now, will they also publish a similar article for all their existing adventures?

And, some stuff from both magazines have just been published. Dragon #364 was updated with the Editorial, PVP Podcast #2, Demonomicon of Iggwilv: Yeenoghu, and Playing Warforged. Dungeon #155 got an Editorial and the Keep on the Shadowfell articles and Side Treks.

Mmm. The downloads looks nice... landscape format and well-designed. Much better than I expected them to be.