Design Essentials
aozora — Thu, 2006-11-23 15:09
"Design Essentials: An Introduction" is an invitation to a year-long discussion on the topic of general game design. It includes a self-introduction of the writer's motivations and proposes the book "Game Design: Theory and Practice" as an inspirational guide. Readers are welcomed to participate with their own ideas and references. A sampling of terms for defining is provided as the intoductory topic with an alternative subject of "early gaming" to kick off the conversation.